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Old 06-22-2005, 03:00   #1 (permalink)
Relativity
Civilians

 
Default RIP SWG

If you have been a part of Ahazi for any length of time you should know
csr-jonw. Csr-jonw, the beast csrt ever, was fired due to a "Reduction In
Staff." Do you think that SOE had to reduce the staff because the CU was a
huge, overwhelming success? Or the other? LOL

Also, JonW had this to say, "I wouldn't count on getting a ticket answered
correctly inside of a week anymore, if ever. There were over 3000 when I
left last nite." To everyone who thinks that the game is improved now . .
..you really are kidding yourselfs.


 
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Old 06-22-2005, 07:00   #2 (permalink)
Kas
Civilians

 
Default Re: RIP SWG


"Relativity" <thel@kerssuck.com> wrote in message
news:0O5ue.22125$h86.5057@tornado.socal.rr.com...
> If you have been a part of Ahazi for any length of time you should know
> csr-jonw. Csr-jonw, the beast csrt ever, was fired due to a "Reduction In
> Staff." Do you think that SOE had to reduce the staff because the CU was a
> huge, overwhelming success? Or the other? LOL
>
> Also, JonW had this to say, "I wouldn't count on getting a ticket answered
> correctly inside of a week anymore, if ever. There were over 3000 when I
> left last nite." To everyone who thinks that the game is improved now . .
> .you really are kidding yourselfs.
>
>


They should do what they did in EQ and have volunteer player mods instead of
staff doing it all anyhow.


 
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Old 06-22-2005, 15:00   #3 (permalink)
Skinner1@hotmail.com
Civilians

 
Default Re: RIP SWG

On Wed, 22 Jun 2005 1849 +1000, "Kas"
<nykara[NOSPAM]@optusnet.com.au> wrote:

>
>"Relativity" <thel@kerssuck.com> wrote in message
>news:0O5ue.22125$h86.5057@tornado.socal.rr.com. ..
>> If you have been a part of Ahazi for any length of time you should know
>> csr-jonw. Csr-jonw, the beast csrt ever, was fired due to a "Reduction In
>> Staff." Do you think that SOE had to reduce the staff because the CU was a
>> huge, overwhelming success? Or the other? LOL
>>
>> Also, JonW had this to say, "I wouldn't count on getting a ticket answered
>> correctly inside of a week anymore, if ever. There were over 3000 when I
>> left last nite." To everyone who thinks that the game is improved now . .
>> .you really are kidding yourselfs.
>>
>>

>
>They should do what they did in EQ and have volunteer player mods instead of
>staff doing it all anyhow.
>


Voulenteers leave them open to the horrors of the early days of UO
(Ultima Online for the younguns in the crowd)

They made extensive use of volunteer AND moderatly compensated (Free
Play) GM's who ended up doing major favors for their friends who wound
up selling game materiasl (gold) in eBay.

Volunteers is a sweet idea....... but remamber what flocks to sweets
too!!

 
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Old 06-22-2005, 15:00   #4 (permalink)
Clawhound
Civilians

 
Default Re: RIP SWG

Relativity wrote:

> If you have been a part of Ahazi for any length of time you should know
> csr-jonw. Csr-jonw, the beast csrt ever, was fired due to a "Reduction In
> Staff." Do you think that SOE had to reduce the staff because the CU was a
> huge, overwhelming success? Or the other? LOL
>
> Also, JonW had this to say, "I wouldn't count on getting a ticket answered
> correctly inside of a week anymore, if ever. There were over 3000 when I
> left last nite." To everyone who thinks that the game is improved now . .
> .you really are kidding yourselfs.
>
>


Meanwhile, I've been having fun.

CH
 
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Old 06-22-2005, 15:00   #5 (permalink)
Kas
Civilians

 
Default Re: RIP SWG


<Skinner1@hotmail.com> wrote in message
news:i5hib113lg528m781g6idsimqc8m2fo584@4ax.com...
> On Wed, 22 Jun 2005 1849 +1000, "Kas"
> <nykara[NOSPAM]@optusnet.com.au> wrote:
>
>
> Voulenteers leave them open to the horrors of the early days of UO
> (Ultima Online for the younguns in the crowd)
>
> They made extensive use of volunteer AND moderatly compensated (Free
> Play) GM's who ended up doing major favors for their friends who wound
> up selling game materiasl (gold) in eBay.
>
> Volunteers is a sweet idea....... but remamber what flocks to sweets
> too!!
>



EQ never had that problem, Guides's where given only limited "power" when
first given the position. Once they prooved they were trust worthy they were
slowly given more abilities within the game and eventually given an actual
GM position (which had more advantages like free play etc). Also the
application was fairly extensive (a huge questionaire) you had to *proove*
you had vast knowledge of the game and all of the game zones before they
would even consider you for the position. It worked too because in *most*
cases (at least everytime i put in a ticket) it only took about 2 hours for
someone to get in to contact with you about whatever problem you were having
at the time.


 
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Old 06-25-2005, 11:00   #6 (permalink)
Dog Face
Civilians

 
Default Re: RIP SWG

How do you know he wasn't fired for cause, but they disguised it as a
layoff?

"Relativity" <thel@kerssuck.com> wrote in message
news:0O5ue.22125$h86.5057@tornado.socal.rr.com...
> If you have been a part of Ahazi for any length of time you should know
> csr-jonw. Csr-jonw, the beast csrt ever, was fired due to a "Reduction In
> Staff." Do you think that SOE had to reduce the staff because the CU was a
> huge, overwhelming success? Or the other? LOL
>
> Also, JonW had this to say, "I wouldn't count on getting a ticket answered
> correctly inside of a week anymore, if ever. There were over 3000 when I
> left last nite." To everyone who thinks that the game is improved now . .
> .you really are kidding yourselfs.



 
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Old 06-25-2005, 15:00   #7 (permalink)
Reg LeCrisp
Civilians

 
Default Re: RIP SWG


"Dog Face" <nospam@comcast.net> wrote in message
news:8v6dnRUAMeygyCDfRVn-vg@comcast.com...
> How do you know he wasn't fired for cause, but they disguised it as a
> layoff?


He doesn't. The same way you have no clue if it was truly, Cost cutting
measures.

whats your point again?


 
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