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Old 08-05-2004, 00:45   #1 (permalink)
Ron
Civilians

 
Default good spawncamping or bad?

Scenario for discussion:

I was playing El Alamein on the Coalition side. About 20-25 players total.
The server warned "no spawncamping with tanks" regularly. My helo was shot
down north of the main mountain ridge, a short distance from the
opposition's base. I parachuted down safely. I called for transportation a
couple times but got no response, not surprisingly. With no one around to
pick me up, I had 3 choices:

1. hike for a while to the nearest unprotected base.
2. suicide
3. head for the enemy base camp.

I chose #3. Would you

a) run in kicking and screaming (well, ok, shooting and jumping) till
you die
b) run for a tank and blast away
c) try to steal an aircraft
d) climb up on the large building and spawn camp, picking off enemies
as many as you can
e) other

I chose d. I was surprised no one tried to find me for over 10 kills.





 
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Old 08-05-2004, 00:45   #2 (permalink)
Villy Vonka
Civilians

 
Default Re: good spawncamping or bad?

Ron wrote
>Scenario for discussion:
>
>I was playing El Alamein on the Coalition side. About 20-25 players total.
>The server warned "no spawncamping with tanks" regularly. My helo was shot
>down north of the main mountain ridge, a short distance from the
>opposition's base. I parachuted down safely. I called for transportation a
>couple times but got no response, not surprisingly. With no one around to
>pick me up, I had 3 choices:


Well, if the server rule said "no spawncamping with tanks" then
presumably they allow all other types of attack on the main bases - by
air, arty, sniper or infantry?

While I think that spawncamping of any kind stinks it is their server
and they are free to apply whatever rules they like. So you should be
OK with anything but (b).

Personally I'd walk to the nearest capturable flag!! Even El Al isn't
so big you can't walk once in a while and that way you don't get to
inflict cheap kills on spawnees.

--
[AGB]Villy Vonka
Sheffield, UK
http://www.villyvonka.co.uk
 
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Old 08-05-2004, 00:45   #3 (permalink)
John Poutre
Civilians

 
Default Re: good spawncamping or bad?

Ron wrote:
> Scenario for discussion:
>
> I was playing El Alamein on the Coalition side. About 20-25 players
> total. The server warned "no spawncamping with tanks" regularly. My
> helo was shot down north of the main mountain ridge, a short distance
> from the opposition's base. I parachuted down safely. I called for
> transportation a couple times but got no response, not surprisingly.
> With no one around to pick me up, I had 3 choices:
>
> 1. hike for a while to the nearest unprotected base.
> 2. suicide
> 3. head for the enemy base camp.
>
> I chose #3. Would you
>
> a) run in kicking and screaming (well, ok, shooting and jumping)
> till you die
> b) run for a tank and blast away
> c) try to steal an aircraft
> d) climb up on the large building and spawn camp, picking off
> enemies as many as you can
> e) other
>
> I chose d. I was surprised no one tried to find me for over 10 kills.


If there was a clear rule not to spawn camp, you should have been kicked.
Pretty clear.

Ild hld have chose to do 1 - hike. If I chose to do 3, head for the base
camp, I would have tried to get a jeep and get the heck out. I don't have a
problem with that, however, I probably would not have done it, as everyone
would have thought that I was spawn camping.


 
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Old 08-05-2004, 00:45   #4 (permalink)
John Poutre
Civilians

 
Default Re: good spawncamping or bad?

John Poutre wrote:
> Ron wrote:
>> Scenario for discussion:
>>
>> I was playing El Alamein on the Coalition side. About 20-25 players
>> total. The server warned "no spawncamping with tanks" regularly. My
>> helo was shot down north of the main mountain ridge, a short distance
>> from the opposition's base. I parachuted down safely. I called for
>> transportation a couple times but got no response, not surprisingly.
>> With no one around to pick me up, I had 3 choices:
>>
>> 1. hike for a while to the nearest unprotected base.
>> 2. suicide
>> 3. head for the enemy base camp.
>>
>> I chose #3. Would you
>>
>> a) run in kicking and screaming (well, ok, shooting and jumping)
>> till you die
>> b) run for a tank and blast away
>> c) try to steal an aircraft
>> d) climb up on the large building and spawn camp, picking off
>> enemies as many as you can
>> e) other
>>
>> I chose d. I was surprised no one tried to find me for over 10
>> kills.

>
> If there was a clear rule not to spawn camp, you should have been
> kicked. Pretty clear.


ok, I was wrong here, it was only no tank spawn camping, so forget my kicked
part, you were within the rules.

> I would have chose to do 1 - hike. If I chose to do 3, head for the
> base camp, I would have tried to get a jeep and get the heck out. I
> don't have a problem with that, however, I probably would not have
> done it, as everyone would have thought that I was spawn camping.


I still might not have gone to the UCB anyways but if I did, only to grab a
jeep and leave.


 
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Old 08-05-2004, 00:45   #5 (permalink)
Ron
Civilians

 
Default Re: good spawncamping or bad?

> >
> Spawn camping is a legitimate strategy. The goal is to hold the control
> point. I don't believe in camping on the spawn that has the circle with
> the line through it.


That's exactly what this was.


 
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Old 08-05-2004, 00:45   #6 (permalink)
Villy Vonka
Civilians

 
Default Re: good spawncamping or bad?

Ron wrote
>> >

>> Spawn camping is a legitimate strategy. The goal is to hold the control
>> point. I don't believe in camping on the spawn that has the circle with
>> the line through it.

>
>That's exactly what this was.


I believe it is generally accepted that killing people on spawn at a
*capturable* flag is OK. The issue is when people are repeatedly killed
in their home, uncapturable base. That's when it can become a problem
and many servers do not allow it.

--
[AGB]Villy Vonka
Sheffield, UK
http://www.villyvonka.co.uk
 
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Old 08-05-2004, 00:45   #7 (permalink)
Patrick L Parks
Civilians

 
Default Re: good spawncamping or bad?

I agree completely. Takes the fun out of the game when you can't move
around in your own base without getting shot. And this is just a game, not
real life where this strategy would be fair.

I also agree that it comes down to the rules set on the server. The servers
I repeatedly play at have the rules posted fair and square. The admins
there don't take any crap either, you violate the rules and you are kicked.
You come back in and do it again, you are banned.

I also tire of the argument, "if you get shot down over their base, what are
you going to do". In my opinion, if spawn camping the uncapturable is not
allowed, you should NOT be flying your planes and choppers over the base.
Therefore, you never get shot down in their base and put into this position.
This is how I choose to play and have never found myself in their base.

Sometimes you do have to hike a long way in this game and get shot near your
destination. It happens. If you don't want to waste the time, commit
suicide. However, I do whatever I can to stay alive so my team ticket down
doesn't go down.



"Villy Vonka" <Villy@[127.0.0.1]> wrote in message
news:mU3t4jGTQcSAFwuu@srobertson.net...
> Ron wrote
> >> >
> >> Spawn camping is a legitimate strategy. The goal is to hold the control
> >> point. I don't believe in camping on the spawn that has the circle with
> >> the line through it.

> >
> >That's exactly what this was.

>
> I believe it is generally accepted that killing people on spawn at a
> *capturable* flag is OK. The issue is when people are repeatedly killed
> in their home, uncapturable base. That's when it can become a problem
> and many servers do not allow it.
>
> --
> [AGB]Villy Vonka
> Sheffield, UK
> http://www.villyvonka.co.uk



 
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